Subject: Conversion help: Subaru 360 Tue 11 Aug 2020, 10:51 am
Hi, Any conversion experts around? I could use of help converting this https://gamemodding.com/en/gta-san-andreas/cars/75304-subaru-deluxe-360.html to GTL. Just getting it game would be enough and I could continue from there. I can then work further on 3D, textures and physics. Converter will be of course creditted for the work.
I hope to make 68-70 Subaru Young SS, which would nicely go against Giannini 500TV which I did based on Speedster's Abarth 695SS.
jeannomiller and Vanaja like this post
Vanaja Premium Member
Anzahl der Beiträge : 990 Anmeldedatum : 2010-06-22 Alter : 46 Ort : Finland
Yes, it did and quite lot in fact. Fastest version was marketed as Subaru 360 Young SS in 1968-1970, which featured 4 speed gearbox and 36hp 356cc engine. That's 100hp per liter. Probably the racing cars were close to that as the SS version gets it peak hp at 7000rpm and max revs are 8000 rpm. maximum torque is reached at 6200 rpm, so it's really high tune for a street car.
It was homologated to Class GT (group 3 or 4 after homologation paper layout redesign in 1967) in 1964 and to Class T (which again was group 2 after 1967) in 1966. As the car weights only 385-425kg, (so most likely 480kg in game with standard driver) it well be competitive in under 500cc class.
I did found it also from sketchup warehouse, which could be easier to convert and has less hassle with 3d model origin (the GTA-SA model comes originally from Forza Motorsport 7, it seems.) https://3dwarehouse.sketchup.com/model/c2b90d94aa40426f4abc7707f4cac9d5/Subaru-360
jeannomiller likes this post
Anzahl der Beiträge : 291 Anmeldedatum : 2015-08-21 Ort : Brazil