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| | Instruments are missing after conversion. | |
| | Author | Message |
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mickey86000
Anzahl der Beiträge : 43 Anmeldedatum : 2013-04-30 Alter : 72 Ort : France
| Subject: Instruments are missing after conversion. Sun 02 Jun 2013, 12:33 pm | |
| Hi gents (and gals?), I'm trying to convert some mods from GTR2 to GTL, that works for some of them but with a little problem: instruments are missing. Any clue to help me? Thanks in advance, Michel. | |
| | | MOF
Anzahl der Beiträge : 1975 Anmeldedatum : 2010-06-23 Ort : Florida, USA
| Subject: Re: Instruments are missing after conversion. Sun 02 Jun 2013, 1:03 pm | |
| For those conversions that have non-digital gauges, here's what you need to look for and correct. Note the Instance=MOTEC stanza; .....MeshFile=TRIUMPH_GT6_LEDS..... (just a partial line pointed out so you know what I'm referring to) - copy and move the entire line to the Instance=COCKPIT stanza. See 'Corrected for non-existent gauges'.
Any line that uses the word 'MOTEC' in it won't work; GTR2 only.
//========= COCKPIT =========
Actor=VEHICLE <NOTSPIN><DASHHIGH> Instance=COCKPIT <NOTSPIN><DASHHIGH> { <NOTSPIN><DASHHIGH> Moveable=True <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_WINDOWS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> }
<NOTSPIN><DASHHIGH> Instance=MOTEC <NOTSPIN><DASHHIGH> { <NOTSPIN><DASHHIGH> Moveable=True <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_MOTEC_STYLE<4>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_LEDS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> }
//<NOTSPIN><DASHHIGH> Instance=RAINSCREEN //<NOTSPIN><DASHHIGH> { //<NOTSPIN><DASHHIGH> Moveable=True //<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_RAINSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) //<NOTSPIN><DASHHIGH> }
Corrected for non-existent gauges:
//========= COCKPIT =========
Actor=VEHICLE <NOTSPIN><DASHHIGH> Instance=COCKPIT <NOTSPIN><DASHHIGH> { <NOTSPIN><DASHHIGH> Moveable=True <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_WINDOWS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_LEDS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> }
<NOTSPIN><DASHHIGH> Instance=MOTEC <NOTSPIN><DASHHIGH> { <NOTSPIN><DASHHIGH> Moveable=True <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_MOTEC_STYLE<4>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_LEDS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) <NOTSPIN><DASHHIGH> }
//<NOTSPIN><DASHHIGH> Instance=RAINSCREEN //<NOTSPIN><DASHHIGH> { //<NOTSPIN><DASHHIGH> Moveable=True //<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_RAINSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) //<NOTSPIN><DASHHIGH> }
If the car has digital gauges, you're flat outta luck. Can't\won't work in GTL.
Hope this makes sense to you...
Last edited by MOF on Mon 03 Jun 2013, 12:15 am; edited 3 times in total | |
| | | mickey86000
Anzahl der Beiträge : 43 Anmeldedatum : 2013-04-30 Alter : 72 Ort : France
| Subject: Re: Instruments are missing after conversion. Sun 02 Jun 2013, 4:19 pm | |
| A big thank you MOF, trying that right now cheers, Michel. | |
| | | mickey86000
Anzahl der Beiträge : 43 Anmeldedatum : 2013-04-30 Alter : 72 Ort : France
| Subject: Re: Instruments are missing after conversion. Sun 02 Jun 2013, 5:16 pm | |
| No luck, Skoda Octavia has digital gauges. But a good day cause i learnt something, thx again MOF. | |
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