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Who is online? | In total there are 26 users online :: 1 Registered, 0 Hidden and 25 Guests :: 1 Bot fatgutsMost users ever online was 331 on Sat 10 Apr 2021, 6:25 am |
| | Cars floating in the air... | |
| | Author | Message |
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r0m0r
![r0m0r](https://2img.net/u/2715/30/03/35/avatars/1230-95.jpg)
Anzahl der Beiträge : 148 Anmeldedatum : 2010-09-23 Alter : 59 Ort : Luberon, France
![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Cars floating in the air... Wed 25 Dec 2019, 11:12 pm | |
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| ![Go down](https://2img.net/i/empty.gif) | | joeschmoe Premium Member
![Premium Member Premium Member](https://2img.net/h/666kb.com/i/bkscgxvahys7whdwl.gif)
![joeschmoe](https://2img.net/u/2715/30/03/35/avatars/100-87.jpg)
Anzahl der Beiträge : 2135 Anmeldedatum : 2010-06-24 Ort : Laguna Seca
![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Re: Cars floating in the air... Wed 25 Dec 2019, 11:52 pm | |
| Try reducing the Radius in the .tyr file. Though with that much to adjust, it's going to make a sizeable gearing change also.... | |
| ![Go down](https://2img.net/i/empty.gif) | | r0m0r
![r0m0r](https://2img.net/u/2715/30/03/35/avatars/1230-95.jpg)
Anzahl der Beiträge : 148 Anmeldedatum : 2010-09-23 Alter : 59 Ort : Luberon, France
![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Re: Cars floating in the air... Thu 26 Dec 2019, 3:46 am | |
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| ![Go down](https://2img.net/i/empty.gif) | | fisheracing
![fisheracing](https://2img.net/u/2715/30/03/35/avatars/3031-4.png)
Anzahl der Beiträge : 326 Anmeldedatum : 2011-10-07 Ort : Ont, Canada (40k from Mosport)
![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Re: Cars floating in the air... Thu 26 Dec 2019, 5:02 am | |
| Now open the .HDC file and adjust this value:
CGRearSetting=0 GraphicalOffset=(0.0, 0.0, 0.0) // does not affect physics!
example: (0.0, -0.05, 0.0) then -0.1 Change in small increments. minus - to lower & plus to increase height.
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| ![Go down](https://2img.net/i/empty.gif) | | r0m0r
![r0m0r](https://2img.net/u/2715/30/03/35/avatars/1230-95.jpg)
Anzahl der Beiträge : 148 Anmeldedatum : 2010-09-23 Alter : 59 Ort : Luberon, France
![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Re: Cars floating in the air... Thu 26 Dec 2019, 5:37 am | |
| - fisheracing wrote:
- Now open the .HDC file and adjust this value:
CGRearSetting=0 GraphicalOffset=(0.0, 0.0, 0.0) // does not affect physics!
example: (0.0, -0.05, 0.0) then -0.1 Change in small increments. minus - to lower & plus to increase height.
That works ! I changed the values in this way : GraphicalOffset=(0.00, 0.00, 0.00) //GraphicalOffset=(0.10, 0.10, 0.10) I've also noticed that I could have a better handling when I change this value : CGHeight=0.150 to CGHeight=0.26 (value found in Simca Rallye gr2 mod) ![thumbup](/users/2715/30/03/35/smiles/2709327263.gif) | |
| ![Go down](https://2img.net/i/empty.gif) | | alex12
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Anzahl der Beiträge : 483 Anmeldedatum : 2010-06-23
![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Re: Cars floating in the air... Thu 26 Dec 2019, 8:51 am | |
| You don't need to change all the values, just the second one :
GraphicalOffset=(0.00, 0.00, 0.00) | |
| ![Go down](https://2img.net/i/empty.gif) | | r0m0r
![r0m0r](https://2img.net/u/2715/30/03/35/avatars/1230-95.jpg)
Anzahl der Beiträge : 148 Anmeldedatum : 2010-09-23 Alter : 59 Ort : Luberon, France
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![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | Subject: Re: Cars floating in the air... ![Cars floating in the air... Empty](https://2img.net/i/empty.gif) | |
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| ![Go down](https://2img.net/i/empty.gif) | | | Cars floating in the air... | |
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