i still have a ctd with this track

but nothing in the trace file..
TRACE LEVEL = 1000
NetComm.cpp 7639: NetComm checking command line: "-trace=1000"
game.cpp 622: Entered Game::Enter()
osman.cpp 480: Entered OSMan::Enter()
setup.cpp 1088: Could not find .HDC
setup.cpp 1088: Could not find .HED
setup.cpp 1088: Could not find .CAS
setup.cpp 1088: Could not find .AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find MERCEDESC9.AUD
setup.cpp 1088: Could not find SND-TOYOTA4T-GTM.AUD
setup.cpp 1088: Could not find SND-TOYOTA4T-GTM.AUD
setup.cpp 1088: Could not find WTCC.HED
setup.cpp 1088: Could not find WTCC.HED
vidman.cpp 1044: Entered VidMan::Enter()
specialfx.cp 3138: Entered SpecialFX::Enter()
dynman.cpp 632: Entered DynMan::Enter()
plrfile.cpp 3334: Entered PlayerFile::Enter()
sound.cpp 725: Entered Sound::Enter()
hwinput.cpp 6369: Entered HWInput::Enter()
onscreen.cpp 2941: Entered OnScreen::Enter()
game.cpp 717: Entered Game::Setup()
hwinput.cpp 6383: Entered HWInput::Setup()
options.cpp 1561: Entered Options::Setup()
plrfile.cpp 2510: Attempting to save to USERDATA\Gérald Dewez\Gérald Dewez.TMP
plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\Gérald Dewez\Gérald Dewez.PLR
specialfx.cp 3144: Entered SpecialFX::Setup()
steward.cpp 4585: Entered Steward::Setup()
dynman.cpp 644: Entered DynMan::Setup()
sound.cpp 748: Entered Sound::Setup()
onscreen.cpp 2947: Entered OnScreen::Setup()
vidman.cpp 1184: Entered VidMan::Setup()
plrfile.cpp 3344: Entered PlayerFile::Setup()
plrfile.cpp 2510: Attempting to save to USERDATA\Gérald Dewez\Gérald Dewez.TMP
plrfile.cpp 2533: Retcode: 0 for renaming to USERDATA\Gérald Dewez\Gérald Dewez.PLR
game.cpp 764: Entered Game::Init()
vidman.cpp 1237: Entered VidMan::Init()
ai_db.cpp 2143: Entered AIDatabase::Init()
steward.cpp 4680: Entered Steward::Init()
hwinput.cpp 6426: Entered HWInput::Init()
specialfx.cp 3255: Entered SpecialFX::Init()
dynman.cpp 674: Entered DynMan::Init()
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS)
slot.cpp 291: Entered Slot::Init()
pitmod.cpp 194: Entered PitAction::Init
AnimationLoa 24: AnimationLoader::Load(PitCrew.ani)
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\MERCEDES-BENZ 300 SLR (W196S)\722\..\MERCEDES-BENZ_300_SLR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\ZIL112S\1\..\ZIL112S.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\EXTRACARS\ZIL112S\2\..\ZIL112S.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\ASTON MARTIN DB4GT\28\..\ASTONMARTIN_DB4GT.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\SL_LM 55\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\455\..\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\SL_LM 55\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\SL_LM 55\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\MERCEDES 300SL\456\..\MERCEDES_300SL.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\2\..\ASTONMARTIN_DBR1.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\4\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\9\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\44\..\ASTONMARTIN_DBR1.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\7\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\3\..\ASTONMARTIN_DBR1.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\FERRARI 250 TR\12\..\FERRARI_250TR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\16\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\JAGUAR TYPE D\3\..\JAGUAR_D-TYPE.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\FERRARI 250 TR\20\..\FERRARI_250TR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\FERRARI 250 TR\22\..\FERRARI_250TR.CAS)
slot.cpp 291: Entered Slot::Init()
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\LM55\ASTON MARTIN DBR 1\16\..\ASTONMARTIN_DBR1.CAS)
dynman.cpp 803: Exited DynMan::Init()
LensFlare.cp 59: Entered LensFlare::Init()
camera.cpp 4125: Entered CamMan::Init()
sound.cpp 753: Entered Sound::Init()
render.cpp 286: Entered Render::Init()
onscreen.cpp 2953: Entered OnScreen::Init()
AnimationLoa 24: AnimationLoader::Load(RFSpa2010.ani)
game.cpp 893: Entered Game::Restart()
sound.cpp 760: Entered Sound::Restart()
steward.cpp 4835: Entered Steward::Restart()
specialfx.cp 3732: Entered SpecialFX::Restart()
hwinput.cpp 6437: Entered HWInput::Restart()
dynman.cpp 811: Entered DynMan::Restart()
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
driver.cpp 624: Race Ability: 5.557863 CorneringAdd: 1.271068
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
vehload.cpp 732: RPM-torque brake > throttle @ 0.000000
driver.cpp 624: Race Ability: 3.000000 CorneringAdd: 1.500000
camera.cpp 4149: Entered CamMan::Restart()
render.cpp 302: Entered Render::Restart()
onscreen.cpp 2973: Entered OnScreen::Restart()
vidman.cpp 1454: Entered VidMan::Restart()
plrfile.cpp 3381: Entered PlayerFile::Restart()
i'm fed up with this! And this is the only track i really want in my game! I know i can make a clean install but i have a hundred of mods andits gonna be a waste of time if it doesn't work..