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Cars, Skins and Tracks for GTL/GTR2
 
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Uncomman

Uncomman


Anzahl der Beiträge : 271
Anmeldedatum : 2018-08-28
Ort : Up the road from Kyalami

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PostSubject: Modding Projects   Modding Projects EmptyTue 11 Sep 2018, 5:52 am

I have a suggestion. As an educator, I have become convinced that the best way to get people to learn is to get them to do the thing that they want to learn.

So I suggest we set up a project (or more) with a specific outcome in mind, perhaps a mod of an existing car, for example, from GTR2 or rFactor, or a 'virgin' mod creating a car that is entirely new, or finishing a mod that was started (like Speedster's 250 Le Mans, very much needed!)

Those 'in the know' can advise and preside over the process and teach specific techniques and disciplines during the process, and keep any individual project to a single thread, but get those interested in modding to do the actual work?
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WHIPCRACKER

WHIPCRACKER


Anzahl der Beiträge : 279
Anmeldedatum : 2010-06-23
Alter : 71

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PostSubject: Re: Modding Projects   Modding Projects EmptyTue 11 Sep 2018, 12:46 pm

Good idea----I know how to do physics but haven't a clue about modelling.
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Muddie7272

Muddie7272


Anzahl der Beiträge : 197
Anmeldedatum : 2015-01-26

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PostSubject: Re: Modding Projects   Modding Projects EmptyTue 11 Sep 2018, 7:59 pm

Hey Guys:

I know the things vice versa to WHIPCRACKER. I know Modelling. I dont know if i do it the conventional way, but i get what i want. Physics are a great Miracle to me. I dont know how we can do such a project. Best we do it as simple as possible.

The Fundamental Graphic elements are:

Body/Chassis
Windows
Wheels
Lights
Mirrors

and in Cockpit

Cockpit itself
Steering Wheel
Seats
Gear Knop and Pedals can be importet from an existing Car.
Windows and Mirrors are in and out elements.

I have my doubts. I think Modelling itself is a too complex process to do here. We should have an existing Model. Also should we reduce the project on these elements, its enough work to do.

Greetings
Muddie
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Uncomman

Uncomman


Anzahl der Beiträge : 271
Anmeldedatum : 2018-08-28
Ort : Up the road from Kyalami

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PostSubject: Re: Modding Projects   Modding Projects EmptyWed 12 Sep 2018, 5:25 am

Okay, so could we focus on each of those elements and use an existing car to produce the mod? Like the LM250 that Speedster did not finish? Just btw, does anyone know if Speedster is okay?
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hmmguy

hmmguy


Anzahl der Beiträge : 790
Anmeldedatum : 2012-04-26
Alter : 62

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PostSubject: Re: Modding Projects   Modding Projects EmptyWed 12 Sep 2018, 7:13 pm

WHIPCRACKER wrote:
Good idea----I know how to do physics but haven't a clue about modelling.

me too lol The graphics stuff is still magic to me Shocked
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MG421982

MG421982


Anzahl der Beiträge : 1425
Anmeldedatum : 2011-06-17
Alter : 41
Ort : Romania

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PostSubject: Re: Modding Projects   Modding Projects EmptyThu 13 Sep 2018, 7:58 am

Uncomman wrote:
or finishing a mod that was started (like Speedster's 250 Le Mans, very much needed!)

Guys, just an opinion to consider: I think speedster 250 LM is not worth the trouble anymore, the model is not that good. It was worthy as long as we did not have any other model available, but I made the conversion from CSR Classics, and that model is properly good. We just need to adapt the interiors from the Forza model... OR we need somebody to map the body of the Forza model, I can do the conversion.

_________________
Ferrari ... F1's soul since 1950
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Uncomman

Uncomman


Anzahl der Beiträge : 271
Anmeldedatum : 2018-08-28
Ort : Up the road from Kyalami

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PostSubject: Re: Modding Projects   Modding Projects EmptyThu 13 Sep 2018, 2:36 pm

MG421982 wrote:
Guys, just an opinion to consider: I think speedster 250 LM is not worth the trouble anymore, the model is not that good. It was worthy as long as we did not have any other model available, but I made the conversion from CSR Classics, and that model is properly good. We just need to adapt the interiors from the Forza model... OR we need somebody to map the body of the Forza model, I can do the conversion.

I am willing to help although I am merely an apprentice at this stage, but I learn fast!

I would love to see the LM in GTL!
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MG421982

MG421982


Anzahl der Beiträge : 1425
Anmeldedatum : 2011-06-17
Alter : 41
Ort : Romania

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PostSubject: Re: Modding Projects   Modding Projects EmptyThu 13 Sep 2018, 6:30 pm

Quote :
I am willing to help although I am merely an apprentice at this stage, but I learn fast!

I would love to see the LM in GTL!

OK, no problem if you can't help. Then, it's more like a request to those who can help, to not waste time with the worst project of the same model. Just my opinion.

Here's the 250 LM for GTL (the better model): https://www.evolution-modding.net/t1879-ferrari-250-lm

_________________
Ferrari ... F1's soul since 1950
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Uncomman

Uncomman


Anzahl der Beiträge : 271
Anmeldedatum : 2018-08-28
Ort : Up the road from Kyalami

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PostSubject: Re: Modding Projects   Modding Projects EmptyThu 13 Sep 2018, 6:57 pm

Thanks for the link, yes it looks great, hopefully someone will do the necessary, may be too much for me to chew on for now.
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Muddie7272

Muddie7272


Anzahl der Beiträge : 197
Anmeldedatum : 2015-01-26

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PostSubject: Re: Modding Projects   Modding Projects EmptySat 15 Sep 2018, 2:10 pm

Hey Volks!

Maybe this one could be a good Car for our Project. I will analyse it tomorrow, but i think there are not too many parts on this car so far.

https://www.evolution-modding.net/t2269-cadillac-le-monster-1950-files?highlight=cadillac

Greetings
Muddie
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Uncomman

Uncomman


Anzahl der Beiträge : 271
Anmeldedatum : 2018-08-28
Ort : Up the road from Kyalami

Modding Projects Empty
PostSubject: Re: Modding Projects   Modding Projects EmptySat 15 Sep 2018, 10:13 pm

Very unusual, but if you think it's a good one to learn from, why not?
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