Donate |
Support
Evolution Modding
|
| | Genstring Positions | |
| Author | Message |
---|
jd121449
Anzahl der Beiträge : 522 Anmeldedatum : 2010-06-30 Alter : 69 Ort : Pittsburgh PA back then. Tarpon Springs Florida later. Cocoa Beach Florida now. Not far from Daytona and Sebring.
 | Subject: Genstring Positions Thu 29 Sep 2016, 3:41 pm | |
| Does anyone know if there is a symbol for position 14 in the gtr2/gtl genstrings? I know the symbols for positions 10,11,12,13, 15, 16. (14 is unknown to me) maybe non-existent? That would be kinda strange. |
|  | | jck83700
Anzahl der Beiträge : 18 Anmeldedatum : 2012-11-28
 | Subject: Re: Genstring Positions Thu 29 Sep 2016, 3:47 pm | |
| The ones I know 10 <:> 11 <;> 12 <<> 13 <=> 15 <?> 16 <@> |
|  | | MG421982

Anzahl der Beiträge : 1338 Anmeldedatum : 2011-06-17 Alter : 36 Ort : Romania
 | Subject: Re: Genstring Positions Thu 29 Sep 2016, 4:32 pm | |
| - jd121449 wrote:
- Does anyone know if there is a symbol for position 14 in the gtr2/gtl genstrings? I know the symbols for positions 10,11,12,13, 15, 16. (14 is unknown to me) maybe non-existent? That would be kinda strange.
Nope, it seems there's no other working digit... but we can't know for sure. Personally, until Zee released the Cortina mod I had no idea that the 12th digit is working... and I really did some searching to see if there're more digits working and did some testing myself. It seems I didn't do a proper job since I couldn't find the 12th digit on my own. Thing is, if Simbin did all this Genstring allocation on purpose, why skip digit 14th?! But this is another question: if they did all this allocation on purpose or it's just a random thing. _________________ Ferrari ... F1's soul since 1950
|
|  | | Zee

Anzahl der Beiträge : 586 Anmeldedatum : 2010-07-12
 | Subject: Re: Genstring Positions Thu 29 Sep 2016, 4:53 pm | |
| I had a 'discussion' with a guy on NoGrip about the Genstrings who insisted that the 12th (<) and 14th (>) symbols can't possibly work as they're 'delimiters'! Well he's right about the 14th sadly and he also pointed out that its the ASCII code sequence that's used so in theory you could have many more genstring positions but it seems the game is hard coded to stop at 16 (with 15 usable) Still, 15's usually enough with a bit of thought and combining stuff... |
|  | | MG421982

Anzahl der Beiträge : 1338 Anmeldedatum : 2011-06-17 Alter : 36 Ort : Romania
 | Subject: Re: Genstring Positions Thu 29 Sep 2016, 5:09 pm | |
| - Zee wrote:
- I had a 'discussion' with a guy on NoGrip about the Genstrings who insisted that the 12th (<) and 14th (>) symbols can't possibly work as they're 'delimiters'! Well he's right about the 14th sadly and he also pointed out that its the ASCII code sequence that's used so in theory you could have many more genstring positions but it seems the game is hard coded to stop at 16 (with 15 usable)
Still, 15's usually enough with a bit of thought and combining stuff...
Then... that could be it! Combining stuff... yeah, that's 1 of the "fixes" for the lack of working digits. This increases the size of the mod because it makes you duplicate parts. Still, nothing can beat the poor job Simbin did here: they duplicated the entire car even tho there're some little differences between bodies, easy to fix via Genstring! _________________ Ferrari ... F1's soul since 1950
|
|  | | jd121449
Anzahl der Beiträge : 522 Anmeldedatum : 2010-06-30 Alter : 69 Ort : Pittsburgh PA back then. Tarpon Springs Florida later. Cocoa Beach Florida now. Not far from Daytona and Sebring.
 | Subject: Re: Genstring Positions Thu 29 Sep 2016, 7:44 pm | |
| Thanks for the replies guys.  |
|  | | Sponsored content
 | Subject: Re: Genstring Positions  | |
| |
|  | | | Genstring Positions | |
|
Similar topics |  |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| Latest topics | » Evolution Modding header picture
by jeannomiller Yesterday at 7:38 pm
» Alfa Romeo Giulia TZ -63 - looking for modder!
by hmmguy Yesterday at 6:10 pm
» Historic Motorsport pictures
by GeeDee Sun 17 Feb 2019, 4:15 am
» Cunningham C4R for GT Legends WIP by Butch
by jeannomiller Thu 14 Feb 2019, 10:50 am
» WIP by Team Protobuilders
by jeannomiller Mon 11 Feb 2019, 8:13 pm
» GTR2 interesting problem...Resolved possibly...
by hmmguy Mon 11 Feb 2019, 6:14 pm
» Tyre for GTR2 conversion
by Uncomman Mon 11 Feb 2019, 4:49 am
» Brickyard Legends team homepage down
by Swede Savage Sun 10 Feb 2019, 1:22 am
» "REQUEST" F1 CLASSICS 1967 OR 1969 MOD
by Jagdpanzer Fri 08 Feb 2019, 3:40 pm
» World Sport Cars Championship 1970 by FF94
by Jagdpanzer Tue 05 Feb 2019, 4:42 pm
» Isle of Man - a new version of this amazing track
by joeschmoe Mon 04 Feb 2019, 7:13 pm
» Real World Motorsports
by ney.dias Sat 02 Feb 2019, 7:33 pm
» Test Drive: Ferrari Racing Legends - Unlock All Cars & All Tracks Mod request
by carTOON Fri 01 Feb 2019, 5:44 am
» Happy Birthday GeeDee
by GeeDee Sun 27 Jan 2019, 3:15 pm
» AIW reworking Problem
by BillBro Thu 24 Jan 2019, 4:58 pm
» Historic Motorsport Videos
by hmmguy Wed 23 Jan 2019, 1:43 am
» Carsten aka deep-strike passed away
by MichaW Tue 22 Jan 2019, 10:34 pm
» Full Flag Rules in online GTL
by Wiltshire Tony Tue 22 Jan 2019, 11:20 am
» Cadillac Le Monster 1950 - files
by framroze Sun 20 Jan 2019, 10:08 am
» OSCA MT4 WIP Unfinished FOR SALE (FOR FREE!!!!)
by GeeDee Sun 20 Jan 2019, 9:36 am
» Which Cars do you want?
by framroze Sun 20 Jan 2019, 9:24 am
|
|