Evolution Modding
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Cars, Skins and Tracks for GTL/GTR2
 
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genesis60

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Furi




Anzahl der Beiträge : 3
Anmeldedatum : 2014-09-09

AI Spin outs... Empty
PostSubject: AI Spin outs...   AI Spin outs... EmptyThu 11 Sep 2014, 6:06 pm

I have been using the Torque Stab to reduce the amount of stability a car has under braking. Now when you hit someone or they get sideways they just slam the brakes and often stop almost instantly, which isn't realistic.

Example - I have seen an AI spin in Doningtons Craner Curves on the first lap of a Super Touring mod race, and he immediately was able to gain control, and get going.

In real life you'd have an immediate grip loss and skid off, like this:


Is there anyway in the vehicle file to perhaps change the physics so the car locks up and spins off more realistically?
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DarkSide

DarkSide


Anzahl der Beiträge : 468
Anmeldedatum : 2011-03-23
Alter : 27
Ort : Bucharest

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PostSubject: Re: AI Spin outs...   AI Spin outs... EmptyThu 11 Sep 2014, 10:33 pm

Furi.. you mean that you want the AI to behave like you do when you spin because when you go into the gravel you can NEVER get back on track as quick as the AI does...
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Furi




Anzahl der Beiträge : 3
Anmeldedatum : 2014-09-09

AI Spin outs... Empty
PostSubject: Re: AI Spin outs...   AI Spin outs... EmptyThu 11 Sep 2014, 10:35 pm

DarkSide wrote:
Furi.. you mean that you want the AI to behave like you do when you spin because when you go into the gravel you can NEVER get back on track as quick as the AI does...

No, simulating more of a loss of grip and a slide off. The GTR2 AI just slam brakes on and come to a halt. Whereas if you go off in real life and try same, wheels lock and you don't have same amount of stopping power.
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Furi




Anzahl der Beiträge : 3
Anmeldedatum : 2014-09-09

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PostSubject: Re: AI Spin outs...   AI Spin outs... EmptySun 21 Sep 2014, 9:38 pm

Anybody?
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MOF

MOF


Anzahl der Beiträge : 1975
Anmeldedatum : 2010-06-23
Ort : Florida, USA

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PostSubject: Re: AI Spin outs...   AI Spin outs... EmptySun 21 Sep 2014, 9:59 pm

Any adjustments you make in the sim only apply to your car\vehicle...not the AI. At least that's my belief\understanding. Could be wrong.

Think what you're after or needing is better AI responses in the sim. That's up to the track builder, or anyone making newer\better AI for a particular track...

Hope this addresses the question you've posed...???

..and no - I know nothing about AI editing. Sad
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Evolution Modding :: Racing Simulations :: GTR2-
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