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 Marcos LM600 mod gfx update

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BorekS

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Anmeldedatum : 2013-01-22
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PostSubject: Marcos LM600 mod gfx update   Tue 15 Jul 2014, 9:46 am

hi to all Marcos LM600 mod fans.
Ive decied to put here a small info what I am trying latest days Smile

the Marcos LM600 mod was released at 2007, and was a nice success, I would say.
still some people noticed a strange mesh shading, mainly the car hood. it was fault of a very old, low poly and bad made 3d model (many times reworked), together with unhappy ZModeler mesh smooth shade settings.

few days back Ive tried to fix it, just for fun.
well, unfortunately it would need to create the mesh newly infact, to make it properly looking... but Ive tried just simply resmooth (subpatch) the old mesh, and it doesnt look so bad, I suppose. Ive also added some rear car body wheel 3d intakes.

if there will be interest, I could try to make it public releasable. the only thing I am affraid of all the additional skins, available at NoGrip -they will be not 100% compatible because of a new mesh re-uv mapping.

here is a very early ingame car screenshot without textures and specular maps.
do you like it?



this are the original mod car pack screenshots:
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hmmguy

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PostSubject: Re: Marcos LM600 mod gfx update   Tue 15 Jul 2014, 11:45 am

a beautifully ugly Marcos...of course I'm interested! bounce Very Happy 
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BorekS

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PostSubject: Re: Marcos LM600 mod gfx update   Tue 15 Jul 2014, 11:59 am

ok Smile I personally call the Marcos a "beast"  Smile 
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dragob

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PostSubject: Re: Marcos LM600 mod gfx update   Thu 17 Jul 2014, 5:54 am

Of course we could give it a try. For the extra skins we can use two folders with new and "old" mod.
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BorekS

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PostSubject: Re: Marcos LM600 mod gfx update   Thu 17 Jul 2014, 8:31 am

yeah... ok, Ive tried to keep the original mapping composition / texture template as it gets. here are two (unedited) images of a quickly re-uv mapped car body, mesh style 1. this is what I got sofar (note: the new glass mesh isnt properly textured yet):



I will correct some mesh vertex positions yet and I think the old skins will fit well. not perfect, but well enough, I would say.
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BorekS

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Anzahl der Beiträge : 320
Anmeldedatum : 2013-01-22
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PostSubject: Re: Marcos LM600 mod gfx update   Fri 18 Jul 2014, 10:07 pm

well, here is one new skin I always wanted try to make. now was the right time. Ive used the original v.1.1 skin templates sofar, and I think If will change something paint template related, then only for windows.

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