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 Tire anomaly

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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Tire anomaly    Fri 24 Jan 2014, 5:23 pm

Just fired up my GTL install and noticed a 'Tire anomaly' in a practice session, it looks like a circular pattern on the tire  scratch 
It doesn't seem to affect every car, and only seems to occur at certain tracks  Neutral 
Anybody else have anything like this happen to them??
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GeeDee
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Anzahl der Beiträge : 3377
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: Tire anomaly    Fri 24 Jan 2014, 11:31 pm

That sounds like it could be a simple case of the same file name in the tracks as you have for the tires on your car. Try a different tyre and see what happens or does it still hap[pen with a different car?

I did have a problem like that once but there were more things affected... it was my graphics car dying.  affraid 

Hope it's not that m8!!
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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Sat 25 Jan 2014, 2:25 am

I thought it might be something like that GeeDee, but it seems to affect cars using different tires, and it doesn't always happen on every track, its bizarre  Shocked 
I'll post a screen grab tomorrow, it looks like a circular pattern, running down the center of the tire, almost like a 'Chain link' look, around the tire  affraid 
Don't think its the GFX card, cause everything else looks fine, just can't think what would be causing it  Sad 
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rickoshea

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Anzahl der Beiträge : 545
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: Tire anomaly    Sat 25 Jan 2014, 9:29 am

The problem you mentioned is a texture naming fault, probably the most popular one being =
Black.dds or .tga but both that certain car & track share the same texture name but not the image.

Here is an example-


If you can find which combination of car & tracks I will look at fixing  Wink
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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Sat 25 Jan 2014, 10:59 am

Hi Rick, yes, its similar to that, but what look like white circles running down the center of the tire.
Almost looks like its got stickers on them, like when you have new tires fitted to your car  Shocked 
The thing I don't understand is that its seems to have just occurred, with cars that have been in the game for ages?
The Porsche 911 RSR, Mazda RX3, Ford Escort RS2000, Those are the cars I've noticed in GTC-76, and tracks so far are Monza Junior, and Mondello short.
I wouldn't have noticed but I was adding some new helmets to cars and was using practice sessions to see that they were showing up  Wink 
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GeeDee
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Anzahl der Beiträge : 3377
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: Tire anomaly    Sat 25 Jan 2014, 11:57 pm

Perhaps a recent mod that you installed is to blame. Think back to when it happened and what you have installed since.  Idea 
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rickoshea

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Anzahl der Beiträge : 545
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: Tire anomaly    Sun 26 Jan 2014, 2:43 am

Are you sure it is just that combination of cars\tracks as the only one that is not a default car is the Mazda & I cannot find any texture clashes with that & the tracks.
All the cars use= tyre,tread,black & tread00 textures which have no connections with texture names in the tracks.

So to conclude all I can think is it must be another car or a skin with added parts causing this issue? If you could post a picture that would help to trace the offending part  Smile 
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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Sun 26 Jan 2014, 2:52 am

Not at my home puter at the mo, will post a piccy tomorrow  Wink 
Those are just some of the ones I've seen with the problem, the BMW CSL has the problem also, I'll check to see which others have it, and see if other tracks are involved.
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Ron123 [MRS]

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Anzahl der Beiträge : 390
Anmeldedatum : 2010-06-28

PostSubject: Re: Tire anomaly    Sun 26 Jan 2014, 6:38 am

could also be goodyear or pirreli name in a banner and on tire
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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Sun 26 Jan 2014, 4:25 pm

I have converted the screen grab to jpg, so hopefully you can see the pattern on the tires, its sort of 'Easter egg' shaped white ovals, anyway, here's the piccy

http://www.converthub.com/working/done/5521b28faeacf32a916942a305c51930/grab_001.jpg



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nikbear



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Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Sun 26 Jan 2014, 10:16 pm

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rickoshea

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Anzahl der Beiträge : 545
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: Tire anomaly    Mon 27 Jan 2014, 6:58 am

Sorry but the pic is too far away to see the pattern  Sad  you needed to press the "page up" button to get a close-up 3rd person veiw (as in my pic) but heyho..

The best thing to do is use napes cartools or the gtl Xcars program to remove (temporarily) all the non default cars in the gtc76 section, then add 1 at a time until the offending one is revealed (bit like an Agatha Christie novel)

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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Mon 27 Jan 2014, 11:34 am

Sorry about that, the hosting site with the first picture, close up, only hosts it for 2 hours Sad

I'll try and post a better picture later, and try your suggestion as well Wink
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rickoshea

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Anzahl der Beiträge : 545
Anmeldedatum : 2010-07-08
Ort : Overlooking the thames & F***ing miles away from Ney's Home!!

PostSubject: Re: Tire anomaly    Tue 28 Jan 2014, 7:22 am

I have been Looking back on other sites to see what cars have been added to the gtc76 class
and it seems quite a few from Grid & Forza have appeared, now quite a number of these give you tyre (tire for the Colonials) choices which Ron hit upon 6 posts up. Idea 

1 of the cars that was causing other cars to have the same skin was the (alleged) improved Chevy 57  affraid 

It may take some time but omitting all non default cars then adding 1 back at a time is the best soloution for now.

I do not think it is a track issue btw  Smile 
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GeeDee
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Anzahl der Beiträge : 3377
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: Tire anomaly    Tue 28 Jan 2014, 11:52 pm

Which is what I said in the first instance... by gum, my new age as a pensioner has given me a new dimension!!
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nikbear



Anzahl der Beiträge : 1191
Anmeldedatum : 2011-03-16

PostSubject: Re: Tire anomaly    Wed 29 Jan 2014, 12:02 am

Haven't been able to get to my game PC cause of work  Embarassed Crying or Very sad  but thank you all for your help with this  cheers 
Been racking my brain to think what has been added to GTC-76 recently  scratch 
This is going to be one of those 'Hair Tearing' bugs I bet  Suspect Surprised 
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GeeDee
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Anzahl der Beiträge : 3377
Anmeldedatum : 2010-06-23
Alter : 68
Ort : 1 hour from Croft and enough distance from Rick & Ney

PostSubject: Re: Tire anomaly    Wed 29 Jan 2014, 11:28 pm

Take all the cars out of the game apart from say 6 mods an stuff the rest in a folder just inside the GTL folder. Keep adding 6 cars at a time until the fault appears. That way you will only have the last 6 cars to check through... hope that helps Nik.  cheers 
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