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 Instruments are missing after conversion.

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mickey86000

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Anzahl der Beiträge : 43
Anmeldedatum : 2013-04-30
Alter : 65
Ort : France

PostSubject: Instruments are missing after conversion.   Sun 02 Jun 2013, 12:33 pm

Hi gents (and gals?),
I'm trying to convert some mods from GTR2 to GTL, that works for some of them but with a little problem: instruments are missing.
Any clue to help me? Thanks in advance,
Michel.
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MOF

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Anzahl der Beiträge : 1975
Anmeldedatum : 2010-06-23
Ort : Florida, USA

PostSubject: Re: Instruments are missing after conversion.   Sun 02 Jun 2013, 1:03 pm

For those conversions that have non-digital gauges, here's what you need to look for and correct. Note the Instance=MOTEC stanza; .....MeshFile=TRIUMPH_GT6_LEDS..... (just a partial line pointed out so you know what I'm referring to) - copy and move the entire line to the Instance=COCKPIT stanza. See 'Corrected for non-existent gauges'.

Any line that uses the word 'MOTEC' in it won't work; GTR2 only.

//========= COCKPIT =========

Actor=VEHICLE
<NOTSPIN><DASHHIGH> Instance=COCKPIT
<NOTSPIN><DASHHIGH> {
<NOTSPIN><DASHHIGH> Moveable=True
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_WINDOWS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> }

<NOTSPIN><DASHHIGH> Instance=MOTEC
<NOTSPIN><DASHHIGH> {
<NOTSPIN><DASHHIGH> Moveable=True
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_MOTEC_STYLE<4>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_LEDS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> }

//<NOTSPIN><DASHHIGH> Instance=RAINSCREEN
//<NOTSPIN><DASHHIGH> {
//<NOTSPIN><DASHHIGH> Moveable=True
//<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_RAINSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
//<NOTSPIN><DASHHIGH> }


Corrected for non-existent gauges:

//========= COCKPIT =========

Actor=VEHICLE
<NOTSPIN><DASHHIGH> Instance=COCKPIT
<NOTSPIN><DASHHIGH> {
<NOTSPIN><DASHHIGH> Moveable=True
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0) ShadowReceiver=True
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_WINDOWS.GMT CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_LEDS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> }

<NOTSPIN><DASHHIGH> Instance=MOTEC
<NOTSPIN><DASHHIGH> {
<NOTSPIN><DASHHIGH> Moveable=True
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_MOTEC_STYLE<4>.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_LEDS.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
<NOTSPIN><DASHHIGH> }

//<NOTSPIN><DASHHIGH> Instance=RAINSCREEN
//<NOTSPIN><DASHHIGH> {
//<NOTSPIN><DASHHIGH> Moveable=True
//<NOTSPIN><DASHHIGH> MeshFile=TRIUMPH_GT6_COCKPIT_RAINSCREEN.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(5.0)
//<NOTSPIN><DASHHIGH> }

If the car has digital gauges, you're flat outta luck. Can't\won't work in GTL.

Hope this makes sense to you...


Last edited by MOF on Mon 03 Jun 2013, 12:15 am; edited 3 times in total
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mickey86000

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Anzahl der Beiträge : 43
Anmeldedatum : 2013-04-30
Alter : 65
Ort : France

PostSubject: Re: Instruments are missing after conversion.   Sun 02 Jun 2013, 4:19 pm

A big thank you MOF, trying that right now
cheers, Michel.
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mickey86000

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Anzahl der Beiträge : 43
Anmeldedatum : 2013-04-30
Alter : 65
Ort : France

PostSubject: Re: Instruments are missing after conversion.   Sun 02 Jun 2013, 5:16 pm

No luck, Skoda Octavia has digital gauges. But a good day cause i learnt something, thx again MOF.
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